High quality 3D model of Elephant. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes: - Originally created in MAYA 2017 - Real world scale (300 cm) - Zbrush ZTool included (with all the subdivision levels) - High quality and clean topology - Geometry is subdivision ready - UV's included for all objects - User friendly naming convention and hierarchy
Textures: - Color map, Bump, Specular, Sheen, Cavity and Displacements(32bit) and othres - Very high resolution and level of detail - BUMP_Elephant (8192 x 8912) - CAVITY_Elephant (8192 x 8912) - COLOR_Elephant (8192 x 8912) - COLOR_Eyes_Cornea (4096 x 4096) - COLOR_Eyes_Iris (4096 x 4096) - COLOR_Tusk (4096 x 4096) - DISPLACE_elephant (4096 x 4096) - DISPLACE_Eyes_Cornea (4096 x 4096) - DISPLACE_Eyes_Iris (4096 x 4096) - OPACITY_Eyes_Cornea (4096 x 4096) - SHEEN_Elephant (8192 x 8912) - SPECULAR_Elephant (8192 x 8912)
Rendering: - Render setup in Autodesk Maya 2017 - Realistic Skin using Arnold Skin shader - Rendered in Arnold using only standart Arnold tools and materials - Compatible only with Arnold 4 and lower version