Features: -To turn the lamps on and off, you need to swap Mat ID 7 and 8 -Fly killer, wire and fork are separate objects and are in a group. -Created in 3ds max 2014, saved to 3ds max 2011 -Real world size (system units - mm) and centered in coordinate start. -Gamma 2.2 -Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) -Model is subdivided (recommended iteration 1-2).
File Formats: - 3ds Max 2011 V-Ray and standard materials scenes - 3ds Max 2014 V-Ray and standard materials scenes - FBX (Multi Format) - OBJ (Multi Format) - 3DS (Multi Format) - MAT (Material Library)
Textures Formats: Only procedural textures 3ds max (Falloff, Gradient Ramp)