Detailed 3D model of an post-apocalyptic Egg-bot, a special egg shaped robot. Model created in 3ds Max 2009 and converted in multiple formats. All formats include materials and texture maps. The Max format uses mental ray materials and render. There's no need for a third party plugin or anything else, just drop your model in the scene and hit render. Accurate scaled model. Main objects correctly grouped and named, pivot points correctly placed. Arms and legs components correctly grouped, pivot points correctly placed, hierarchy established in order to move and rotate them at will. Two main 2048 x 2048 texture maps. Two main 1024 x 1024 texture maps.