Highly detail textured model of Earth with day/night shader and realistic atmosphere.
Amount of lights and shading in the night area can easily be adjusted with an attribute holder in the modifier panel (see screenshots).
The model consists of 3 spheres with separate materials: Earth layer (land and oceans) Clouds Atmosphere
The spheres resolution can be turned up or down according to need with Turbosmooth. The polygon count given is the current scene setting, which gives a very smooth curvature.
Textures include: Diffuse - for day (color) Glossiness - for specular highlights/reflections Night Land color (amount of blue land visibility in the shadow areas) Night Ligths color (self illuminated lights from cities) Bump/heigth Clouds (transparent texture)
Minimum texture size: 21600x10800 pixels All textures are lossless PNGs
Ready to render in Vray for 3dsmax Very short rendertimes pr frame.