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Ear Video Camera

Royalty Free License
- All Extended Uses
Included Formats
Apr 3, 2013
CheckMate Pro Certified
3ds Max 2009 mental ray 2009
3D Studio 2009
OBJ 2009

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3D Model Specifications
Product ID:729963
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:No
TurboSquid Member Since May 2009
Currently sells 51 products
Product Rating
This is a high detailed model of an Ear Video Camera.
Originally created with 3ds Max 2009.

The subject is a new technology item. Soon available in technology stores.
Video capture 480p at 30fps (4000Kbps) for either 5 hours or 10 hours of recording time.
Bluetooth headset with 6 hours of talk time.
Compatible with iPhone and iPad as well as Android-based tablets and smartphones.

|| USAGE ||
This model is suitable for use in high-res film close-ups, advertising, design visualization.

|| SPECS ||
This model contains 16 separate objects + 1 Camera + 1 Sky Light.
This model contains 46058 polygons, 42768 vertices.
This model includes mental ray materials.

All preview images are rendered with Mental Ray Renderer
Product is ready to render out-of-the-box.
Lights and cameras are included in the file.
Preview Images are rendered using the 2009 version of the Mental Ray renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.
This file includes information on lighting placement, exposure control and render settings.
The ear model in the preview images is not included in the file.

1346x380 JPG (1) – Camera body.
500x500 JPG (2) – Camera front and lens.
Due to the small dimensions of the objects the resolution of these textures is suitable for close-ups.
All textures included in 3DSMax archive download.
All textures are created from original drawings.

Front light material as an Arch & Design (mi) material, to turn on the light just activate the Self Illumination under the material options.

Model is built to real-world scale
Units used: Centimeters. Model is about 13 centimeters long, 6 centimeters tall.
Scene objects are organized by layers and groups.
Ear Clip is organized in two layers to show the rest position or the active position.
No third-party renderer or plug-ins needed.
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