The Maya 2011 formats are set with the '3' hotkey for the geometry approximation preview and render.
FBX is directly exported from Maya. Obj is directly exported from Maya (.mtl included)
All formats (.mb.ma.obj.fbx) polycount (quads):
Total: 10594 main mesh: 5734 eyeballs/corneas: 256 gum/teeth/tongue: 4604
SHAVE AND A HAIRCUT NOTES: The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out. For an even better render quality you can increase the hair primitives count up to your machine memory limit. The actual rendering time is about 4 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single pentium quadcore) --4 different hair systems for a total of 450k hair primitives. The Shave and Haircut Fur is included in each MAYA 2011 format (ma/mb). The .fbx and .obj formats don't include the Shave and Haircut Fur, but are included hair curves created by hair primitives (maya 2010 .ma) so you can use them as guides if you' re using a different Fur/Hair plugin.
A version without fur is also available ID: 537806