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3D Doberman with Fur (Rigged) model

3D Model License: Standard    Upgrade License
Dec 11, 2017
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2017  |  Arnold
ZBrush 4R7
FBX 2013
OBJ
3D Model Specifications
22,314 Polygons
22,603 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1229705
97 Products
Since 2012
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High quality 3D model of Doberman. Detailed enough for close-up renders. Materials, textures and objects are clearly named.

General Notes:
    - Originally created in MAYA 2017
    - The fur and rigg will work only in Maya
    - Real world scale (cm)
    - High quality and clean topology
    - Geometry is subdivision ready
    - UV's included for all objects
    - User friendly naming convention and hierarchy
    - Very high resolution and level of detail
    - Hair generated using Maya Ggen Interactive Grooming
    - All the pictures are actual renders with no postproduction

Rigg notes:
    - Rigged using ikHandles and NURBS control objects   
    - Control objects are easily manipulated and clearly named
    - the base pose is on frame 0


Textures:
    - Body_bump - 16384 x 16384
    - Body_color - 16384 x 16384
    - Body_displace - 8192 x 8192
    - Body_specular - 8192 x 8192
    - eye_color - 4096 x 4096
    - Gums_color - 4096 x 4096
    - Gums_displace - 4096 x 4096
    - skylit_garage_1k_retouche - 1024 x 512
    - Teeth_color - 4096 x 4096
    - Teeth_displace - 4096 x 4096
    - Tongue_color - 4096 x 4096
    - Tongue_displace - 4096 x 4096

Rendering:
    - Render setup in Autodesk Maya 2017
    - Realistic skin material using Arnold Standard shader
    - Rendered in Arnold using only standard Arnold tools and materials
    - Compatible with Arnold 5 release

Polycounts:
    - scene: 22603 Vertices, 22314 Polygons

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