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MODEL FORMAT - 3DSMAX 2017+2014 (polygon counts for 4 units = 2 ceiling lights, 1 floor, 1 table) c2017- copper, h2017 - chrome, g2017 - gold RENDER FORMAT - CORONA 1.5 MATERIALS - physical correct made materials for semi-metallized interior (no fake glass or texture applied). Complex materials made for best visual and performance. Corona rays-switch material applied for best performance. If you want to see it turned off - switch it off or just apply the material 3 for best performance (3.PENDANT_coat_chrome/gold/copper). I left some history ON for your further adjustments, like cord length etc.
For V-RAY materials you need to change colour node, I placed 3 items for your chose -------
Melt is a beautifully distorted lighting globe that creates a mesmerizing melting hot blown glass effect. Translucent when on and mirror-finish when off, it emits an attractive, mildly hallucinogenic light. The pendant lamp, which is the product of a collaboration with the Swedish design collective FRONT, was crafted through the innovative process of vacuum metallization. This process deposits small amounts of a material (in this case, metal) molecule-by-molecule onto a solid surface (here, blown glass). This results in a semi-metallized interior. As a result, this is a light pendant with two personalities: during the day, its translucent but has a visible internal luminosity. At night, however, it emits an attractive, mildly hallucinogenic light, akin to recent Hubble Telescope images of the cosmos, said the company.