------------------ This is scene with 2 very complex models of destroyed buildings. Buildings are crashed, designed to post nuclear urban scene with ruined architecture. Detailed objects, good mesh topology (mostly quads - 98,4%), interior walls. Mesh not intended for subdivision, some ngons used (only 0,015%). VERY high resolution of wall textures. These models were designed by us (some artists try to make weak copies).
All models placed in one scene.
Two versions included:
- 3ds Max - standard version with standard materials, - 3ds Max V-Ray version with V-Ray materials and light,
FBX and Obj have no light, UVS works correctly. Optimized and clear geometry, models are very light in viewport. Thumbnails rendered with V-Ray.
---COMPLETE RUINED CITY--- If you need more models like this check all products from 3D Multimedia artist. Complete scenes of destroyed cities with light setup and much more models (skyscrapers, low and medium ruined buildings, ruins, streets, vehicle wrecks etc)
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