Summary: This 3D model is composed of 115 objects (including 7 scene objects and some parent objects). Geometry is clean and simple throughout. Phong tags applied where necessary. Rendered using both cinema 4d's default renderer and physical renderer (for depth of field). Ambient occlusion, global illumination and cel renderer (for wireframes were used)
Textures: HDRI MAP.png (8000x4000) applied to sky object for reflections. HardwoodTexture.png (1024x1024) used for floor + background BlackLeatherSeamless.png (500x300)
Materials: This project has 6 materials.Three of them have textures (HDRI material, wood floor material, and leather material). The other materials are for the glass lens, metal, and dark black.
Materials have color, luminance, reflectance, and bump channels used.
Compatibility: This model was natively made with Cinema 4D R16 and will work perfectly with any version of C4D that has a reflectance channel.
OBJ also included for raw geometry without textures or materials.