Highly detailed, photo-realistic model of a desert mountain. The relatively low poly-count of this model makes it easy to work with while displacement mapping gives you incredible detail that holds up even at close range. The model has a different profile from each angle so that it can be duplicated and used to create a vast range, as seen in one of the above renders.
Terrain detail is achieved through a displacement modifier. I have left the modifier stack open so that you can adjust the resolution of the rendered mesh as needed.
Maps included (all 4096 x 4096): -Diffuse aerial -Diffuse color -Bump -Displacement (16 bit) -Reflection mask -Several mask layers for mixed materials
Also included with your purchase is the Photoshop (CS4) master file from which you can modify and export textures (download from the Supporting Items area).
With purchase you receive files for three rendering engines: -Vray -Mental Ray -Default Scanline
Please download and read the 'instructions' sheet for more information about how to work with this model.
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Products are subject to the TurboSquid, Inc. Term of Use on www.turbosquid.com. Prices are only guaranteed at the time of the creation of this document. Prices do not include additional fees, such as shipping, handling, and taxes.