-Specifically engineered geometry for use in 3D games.
-Detailed enough for use in illustrations.
-Blender version includes lighting and camera rig.
-100% procedural textures and materials for use in the Blender internal render system. (Settings will not fully export to other applications.)
-Non .blend formats contain basic materials which can be modified or replaced as necessary.
-Model is optimized for use in realtime render applications.
-Model is composed of solid, closed polygonal mesh objects.
-Model can be separated into various components.
- Verts: 10852
- Tris: 19265
- Faces: 10246
-3D Model(s), texture(s) and image(s) copyright © 2010 Specter Arts
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