Decorative matte glass vase in green tones. ===================== Modeled in Blender 2.74.5 with .blend file format. Rendered with Cycles. Also available in .obj, .fbx, .stl and .dae file formats (which do not include materials and the scene, only the model itself). ===================== Blender scene (.blend) contains the vase and the scene (three light sources, a camera and a backdrop). The scene is ready for render with materials applied ('F12') . ===================== Polygon count: Without scene - 16128 polygons,16130 vertices. With scene - 16899 polygons,16975 vertices.
This is the second level of subdivision and subdivision modifier is not applied permanently in .blend file. Other formats (.obj, .fbx, .stl, .dae) include only the model itself without the scene, with subdivision modifier applied to them permanently, with 16128 polygons and 16130 vertices. ===================== If your graphic card doesn't support CUDA technology and rendering process does not start, please press small button with a picture of camera on the right side of the screen, two lines above selected line with the name of material and then, in 'Device' dropdown menu, instead of 'GPU Compute', select CPU. ===================== Objects and materials are named distinctively so you can apply materials of your choice if needed. The model is centered and has the appropriate size (26 x 26 x 46 cm//10 x 10 x 18 inches). ===================== Feel free to contact me if you have any questions, I would be glad to respond. Thank you for choosing my models! Deanora.