The Turbosmooth stack is open (by default, render iterations are set). All groups of objects, textures and materials have a logical named in English.
Materials were configured in Corona Render 1.5
All textures for the scene are collected in a directory for the root!
In Ava Collection_2014ver.rar you'll find scene AVA DOUBLE SNACK BOWL_2014ver.max and textures.
In Ava Collection_2016ver.rar you'll find scene AVA DOUBLE SNACK BOWL_2016ver.max and textures.
Previews was rendered with help of renderscene, that included in the zipfile - Ava Collection_2016ver_with_studio and named AVA Collection_2016ver_scene.max There is max-file studio with: -camera -lighting -AvaCollection model with textures ready to render.
For texture visibility check Shaded to material Color