Detailed low poly model. Clear topology, only tris and quads Mesh, material and textures named properly Pivot in center Rotation = 0.0.0, Scale = 1.1.1 No excess objects in scene File formats: .Blend(native) .OBJ .FBX .DAE Textures size (256px-4k), 19 materials, mainly textured by seamless textures. For leaking and damages used one atlas with decals (4k size). Textures for PBR (diffuse, specular, glossiness, normal map) Doors are separate Can be used in all current game engines such a Unity 3d, CryEngine 5, Unreal Engine 4 etc. Rendered in Marmoset Game Ready
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