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3D Cupcake model

$49
or
Royalty Free License
- All Extended Uses
Included Formats
Apr 20, 2017
CheckMate Pro Certified
Maya 2016 V-Ray 3.10.01
3ds Max 2016 V-Ray 3.20.03
PSD.zip
4K PSD master file for texture editing

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3D Model Specifications
Product ID:1148384
Published:
Geometry:Polygonal Quads only
Polygons:9,504
Vertices:9,681
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2017
Currently sells 54 products
Achievements:
Product Rating
Unrated
Description
This is a model of a Cupcake with cherry.
Originally created with Maya 2016.
Converted to 3ds Max so that the model renders using V-Ray (3.x).

|| USAGE ||

This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
This model uses a scale of 1 unit = 1 centimeter.

|| SPECS ||

This model contains 5 separate objects.
This model contain only quads (no nGons).
This model has been calibrated using the following renderers (V-Ray 3ds max and Maya).

|| PRESENTATION IMAGES ||

Unless otherwise noted on the image, all Product shots of this model have been rendered inside of Maya with VRay 3.x.
Product is ready to render out-of-the-box.
Lights and cameras are not included in the file.

|| TEXTURES ||

This model contains 5 bitmap texture files (all provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate Physically Based Render (PBR) workflow (Specular/Glossiness).
Included Map Types:
- Diffuse (+ 3 color palettes)
- Specular
- Glossiness
- Normal_GL (OpenGL)
- Normal (DirectX)
All textures are created from original photographs or drawings.
Editable 4K PSD master file is included for texture editing.

|| GENERAL ||

This model is built to real-world scale.
Scene objects are organized by layers / groups / selection sets.
3ds Max: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.
Maya: Third-party renderer needed / V-Ray 3.x is REQUIRED in order to use this product.
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