Full CPU scene with complete textures and materials. Encased environment with layers to break down as required. Fully instanced as required. See images. For a skinnier (cheaper) version see my portfolio
Fully textured high quality 3D model of a circuit board complete with cooling system, animated fans and full modifier stack for most objects so can be easily refined as required. Nested MeshSmooth modifiers for some objects can be easily amended for higher detail (or less detail as required). Duplicated objects are fully instanced to keep memory low, texture maps included and used within procedural maps so not to lose quality.