Textures are included for the digital LED display and count down from 59 to 00.
The textures are automatically animated, 1 per frame as a sequence. In order to change the speed of this sequence, or to reverse it, go to the material editor > CountdownTimerScreen > Map #14 > Time rollout. Here you can adjust the playback rate. It is currently set to 1.0, which is 1 texture frame per frame. If you set it to something lower, such as 0.1, the timer will count down slower.
The sequence is currently set to 'ping pong', which means that the timer will count down and then up again. If you want to change the direction of the counting (for example, low to high), you need to change the 'Start Frame' so that it reaches a point int he loop where it is going in the correct direction.
See the additional download on the right for an example animation of the timer in action.
Polys: 28 Verts: 29
Textures: Body Diffuse: 256 x 256 .tga LED screen (image sequence .jpg) 1024 x 512