'Conceptual Low poly interiorS of the Castle Part 1,2 and 3'.
The scene combines the previous three separate interior (they are listed as separate products on the site - Library, Patio and Entrance with the stairs).
The scene is composed of blocks.
The model is the basis, you can fill it yourself.
The main objective of this series is to maintain the balance between polygon count and image quality.
All models have PBR maps Normal/Bump/Spec/Gloss/Emiss.
128900 polygons. The vegetation is 9000 pol.
Texture maps from 1024x1024 to 8192x8192. Objects - 1342 Sun -6 Lights - Meshlights through stained glass windows. Vray Ambient light -1 Cameras - 1(animated)
I recommend to download video of a preview (on the right side of the screen in additional). The quality of video not the high, but is quite possible will get acquainted with objects and to look at different viewing angles. 480x270px. 1 min
The Max, FBX and OBJ archives do not contain textures, and you can download them in a separate file on the right side of the screen in additional.
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