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3D Tactical Fire Compensator model

$6.99$4.90
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2013 Default Scanline 2013
FBX 2012
OBJ 2012
3D Studio 2012

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3D Model Specifications
Product ID:1318619
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,098
Vertices:564
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since November 2014
Currently sells 42 products
Achievements:
Product Rating
Unrated
Description
PBR Ready.
Ready to use in Unreal Engine, Unity Engine, CryEngine, VR/AR. Suitable for any realtime or game purposes.

This Compensator suitable for adding customization for your game weapon.

Model is built to real-world scale in centimeters.
Model dimensions is (height, width, depth): 4.3x2x2cm

- 1 object and 1 box collision mesh;
- pivot point located on barrel connection place (0,0,0);
- overlapped UV's;
- no LODs.

Textures available in TGA are:
_c - color/albedo map;
_s - specular map;
_g - glossy map;
_n - normal map;
_ao - ambient occlusion map;
_cv - curvature map.

This product includes an MAX, FBX, OBJ and 3DS file format (separate downloads).
NOTE: Due to difference in specifications of OpenGL and DirectX for Normal Maps you might need to invert Green channel in your game engine.
Preview images are rendered with Unreal Engine 4.20 and Marmoset Toolbag 3.
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