The model is a near future combat truck, rugged and battle hardened, it has a turret on top and tusks to protect the front of the car. The windscreen has a protection shield that slides on top. The doors of the car can be opened and the tusks can be removed.
PBR texture workflow with 3 sets of maps: Basic package (diffuse) Unity5 metallic optimized C4D optimized materials
Maps are 4096x4096 : Diffuse / Specular / Normal / Illumination
Unity maps: Albedo / AO / Emission / Metallic / Normal
Poly : 13.758 The model is scaled for real world (simulation image included)
Light Rig & render settings included in C4D document
C4D / Fbx / unitypackage / obj / 3ds
You can find this model on sketchfab under the user edwrow
Images with the model in Unity 5 and in sketchfab are at the end of the image presentation line.
The mesh can be subdivided Unit of measurement : cm - based on a average human height of 180 cm