Summary: Modeled with Cinema 4D R16 and textured with Substance Painter. These two bins have the same geometry, and each has a unique material. The geometry is extremely clean and each is 430 polygons. Rendered with PHYSICAL RENDERER with global illumination, ambient occlusion, depth of field, and lens effects (chromatic abberation). Project has 8 objects (2 geometry objects, 1 parent object, and 5 scene objects). Phong tags are used for smooth looking corners.
Materials: 1 floortile material for the floor object 1 247x247x247 material for background object 1 HDRI material for the sky object (reflections + illumination) 2 materials for the bins (recycling and trash)