High poly model of classic car Duesenberg 1933 Speedster. The inner structure has been greatly simplified, so it doesn't require further work. It preserves the HyperNurbs, though, so it can be smoothed further. Also, some objects still contain Symmetry modifiers, for further changes, if desired. The scene contains default Cinema 4d HDRI's, so it should work fine with any Cinema 4d version. The render set-up is not included, only the model.