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3D House Cartoon Xmas model

Royalty Free License
- All Extended Uses
Included Formats
Blender 2.79 Cycles Render 2.79
Unity 2017
3D Studio 2017
OBJ 2017
Other 1
FBX 2017

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3D Model Specifications
Product ID:1226563
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
TurboSquid Member Since October 2017
Currently sells 4 products
Product Rating
Christmas Cartoon House
- Low-Poly Real-time based model -

Native format: Blender 2.79

File formats included : .FBX .Obj .3ds .unitypackage

Polycount information:
3.347 Quads
0 Triangles
4.500 Vertex
6.700 Polygons in total


Native File Stage Workflow Blender 2.79

2 Area Lights + emission Maps for the christmas lights

Render Setup in CYCLES GPU - Principled BSDF Shader nodes.

- Ambient Occlusion

- Multi Element Model and Material

- Uvwrap Overlaping on repeated objects: Windows, Fence parts, Pine tree Leaves.

Sized based on an human mesh 1,80m tall

2,80m per floor more or less* (cartoon model isn't based on real architecture)


Hand painted textures as fixed bitmaps non-tiled

4 Elements in total

House element Single Uvwrap ( roof mesh, walls mesh, windows and other elements mesh) 4096x4096 Png Maps ( Difuse albedo, Normal Map, Specular map, Glossy Map).

Pine tree (1 leaf UV repeated mesh, Trunk) 2048x2048 TGA difuse map with alpha channel 2048x2048 Png maps (Normal Map, Specular Map, Glossy Map).

Fence Single block mesh repeated with overlaping and single texture 512x512 Png Maps (Difuse Albedo Map, Normal Map, Specular Map, Glossy Map).

2048x2048 Png Maps (Difuse Albedo, Normal Map, Specular, Glossy).

All materials including Specular .TGA files with Glossy in Alpha Channel ( Unity 3d )

Emission Maps for House, fence and pine tree
Model Previews:

Renders from Blender and Sketchfab

Check supporting items to see the realtime model preview
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