3d model of low poly Chevrolet Corvette Stingray C7 (2013). Built primarily for use in games and include collider. Completely UVmapped.See presentation images. (some symmetrical uv's are overlapping such as headlights,side mirrors etc.) Made with Maya 2017. Model consists of quads and tris only. Wheels are seperated and center pivoted. Model have low detailed interior with flat black color. Model is real world scaled. Include ma, mb, fbx and obj formats. ma and mb formats are ready to render.
FBX is directly exported from Maya OBJ is directly exported from Maya (.mtl included)
Polycount (quads and tris)
Car Total: 6127 Car Body: 4441 Car Glass: 178 Car Wheel(per) : 377 Car Wheel (total): 1508 Car Collider: 60
Car Total: 10833 Car Body: 8009 Car Glass: 312 Car Wheel(per) : 628 Car Wheel (total): 2512 Car Collider: 102
Model comes with diffuse, specular and gloss map. Maps are (jpg.)with 2048x2048 resolution Include PSD texture files with layers available for modifications. UV's, base color, ambient occlusion layers are seperated in PSD files. The presentation images were rendered in Maya using Maya Software and simple lighting setup with HDR image.
NOTES: -Be sure to take render from render_camera in maya scene. -Turn off View Transform (color management) on Render View window (for 2017 version of maya)