Using the powerful vrayblendmtl + some basic textures you can create some realistic looking final products as you can see on the preview images
This piece is 4k-render ready! due to the tileable seamless texture used + the magic of the vray engine, you can tweak the aspect and final look of the material with only some clicks
This character is a 7 millon polygon model. Due to the high amount of objects - over than 300 only for the neck+head set - they are all gruped so you can move, drag, freeze or hide in a faster way. BUT if you want to manipulate each object separately just 'Ungroup' them, and there you have it.
You will be ready to click on every screw or hose and wire!
The entire scene is rendered with VRay 3.22 using a dome light + two plane lights to increase detail and create a envirvoment effect for some areas.