Collection of 6 low poly chairs and one table for games, educational, visualization and other purposes. Clean topology, no N-gons, mostly quads and just few triangles on two models. Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included for each chair model separately and 3dsMax render scene with all of them together. FBX and OBJ are directly exported from Maya.
chair1 Modeled and rendered with 3dsMax and Vray, render scene included. Polygons: 2960 Vertices: 3272 Without UV mapping and textures, materials included in 3dsmax render scene only.
chair2 Built with Maya 7, rendered with 3dsMax 2009 and Vray, render scene included. Completely UV mapped and partially textured (wood parts), unwrapping done with no overlapping. Polygons: 5088 / triangles: 9216 Vertices: 4796 Textures included in textures_chair2.zip file: -2048×2048 .jpg diffuse (color) map -2048×2048 .psd diffuse (color) map with layers
chair3 with table Chair: 440 polygons/ 452 vertices Table: 78 polygons/ 80 vertices UV mapped and fully textured. Chair is mapped on single 1024×1024 and table on 512×512 pixels texture map. Diffuse (color) and bump map in two formats are included in tableChair_textures.zip file, .tiff with LZW compression and .jpg.
chair4 Built with Maya 7, UV mapped and fully textured, unwrapping done with no overlapping, rendered with V-ray renderer in 3ds Max (render scene included). Polygons: 717 quads/ 1432 triangles Vertices: 748 Model is mapped on single 2048×2048 pixels texture map. Diffuse (color) map and reflective map in two formats included: .tiff with LZW compression and .jpg. The original working .psd file is also included, if you need to make changes to it.
chair5 Polygons: 330 quads/ 660 triangles Vertices: 360 Model is mapped on single 2048×2048 pixels texture map. Eight versions of diffuse (color) map, 2 reflective and 2 bump maps are included in .jpg format in chair5_textures.zip file. The original working .psd file is also included, if you need to make some changes, other format or to make another texture.
chair6 Made with Maya 7, UV mapped, unwrapping done with no overlapping, without textures. Rendered with V-ray renderer in 3ds Max, render scene included. Maya file with basic blinn materials. Polygons: 538 quads/ 1068 triangles Vertices: 592