Cellular Network Planet Earth3D Model, created with 3ds Max 2012
Suitable for low poly stylized concept designs, presentations, animation or explaining videos.
Included two .MAX scenes for light and dark material versions as shown in renders.
3ds max standard materials with composites and falloff maps. No textures used. One single object. Rendered with mental ray. Default scanline give very similar nice results with Light Tracer. (But scanline can render solid wireframes)
This model is not intended for mesh subdivision from its original concept but you can experiment for achieving new effects.
If you want to import to other softwares than 3ds Max, is possible that you need to recreate the materials (shaders).