I .Historic Summary. The Caves of Drach, modern Catalan spelling: Coves del Drac, are four great caves that are located in the island of Majorca, Balearic Islands, Spain. They are in the municipality of Manacor, near the locality of Porto Cristo. They were first mentioned in a letter 1338.The caves extend to a depth of 25 m and reach approximately 4 km in length. The four caves, called Black Cave, White Cave, Cave of Luis Salvador, and Cave of the French, are connected to each other. The caves have formed by water being forced through the entrance from the Mediterranean Sea, and some researchers think the formation may date back to the Miocene Epoch. There is an underground lake situated in the caves called Martel Lake, which is about 115 m in length and 30 m in width, and its depth varies between four and twelve meters. It is named after the French explorer and scientist douard-Alfred Martel, who is considered the founding father of speleology (the study of caves). He was invited to explore the cave 1896. A German cave explorer, M.F. Will, had mapped the White and Black cave in 1880. Martel found two more caves, as well as the underground lake. (from Wikipedia).
II .Technical. Caves of Drach is high quality and realistic model. This model has materials fully textured, detailed design that allows for close-up renders, it was originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray. The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.
III .Specifications. - High quality polygonal model, scaled for a perfect representation of the original object. - Models resolutions are optimized for polygon efficiency. - Colors can be modified - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Models are grouped and objects are named to simplify the scene management. - With Maya format, open, drop your models into the scene and start rendering. - No special plugin needed to open scene. - Reduce the resolution textures if you need. - Good for unity 3d game model.
IV .File Formats. Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format). All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.
V .Trust and Guarantee. My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them. Should you have any questions, do get in touch with me.
VI .About Artist. It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown. I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.
Thank you for your continues support. Marc Mons, V.F.S., Barcelona, 2018.