3D model of the cartoon Wolverine with studio. Based on subdivision geometry (TurboSmooth).The Product images were render with a subdivision level 2.
Clean topology, real world scale, all objects are properly named, model centered at origin.
Original file format is 3ds Max 2010. Rendered with V-ray 2.1
1. cartoon_wolverine_max.zip contains max file with V-ray materials and textures.
wolverine.max - scene with studio used for rendering, V-ray renderer and V-ray materials setup. Model is a set of separated objects, standing in a t-pose.
Scene subdivision level 2: 367076 polys / 186063 verts;
2. cartoon_wolverine_fbx.zip,cartoon_wolverine_obj.zip, contains geometry with texture coords.
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads;
- .max files can be loaded in 3ds Max 2010 or higher. In order to use Vray 2.1 rendering setups and materials.
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