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Monkey Cartoon Character Rigged

$149
or
Royalty Free License
- All Extended Uses
Included Formats
Maya 2012 mental ray 3.9.1.36
Maya 2012 mental ray 3.9.1.36
OBJ 2012
FBX 2012
RiggingguidetoMonkeyCharacter.pdf
Guide to the Rig

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3D Model Specifications
Product ID:735457
Published:
Geometry:Polygonal Quads only
Polygons:2,956
Vertices:2,970
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2011
Currently sells 106 products
Achievements:
Product Rating
Unrated
Description
Cartoon stylized Monkey Character , suitable for use in broadcast, high-res film close-ups, advertising, design visualization. Rigged.

- Clean mesh edge loops, Quads Only.
- Model has real-world scale and is centered near 0,0,0. (he is circa 35 cm tall)
- Objects, Materials, Textures use meaningful names. (striped texture path names)
- No Third-party renderer or plug-ins needed.

Completely UV mapped, smoothable , made with Maya.
Ready to render. All UVs grouped into one 0 to 1 UV space.

Mid High resolution texture:

monkey_color 2048 x 2048 (TGA file format)

Formats included:

.ma (Maya 2012 ASCII) RIGGED MODEL PLUS LIGHT RIG
.ma (Maya 2012 ASCII) NOT RIGGED MODEL (in T pose) PLUS LIGHT RIG
.obj (Alias Wavefront)
.fbx

In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images.

Correct Color Management has been set for the Maya Scene.

Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination and one sphere for the enviroment reflection,

Simple Rig but that allow the animator to pose the character into extreme poses. FK + bendy controls for upper arm - switch IK/Fk + bendy controls for lower arm - IK Spline / FK controls for tail and spine. No facial rigging.

Enjoy!!
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