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3D Cartoon Man Rigged

FORMATS
NATIVE
Maya 2020  |  Arnold 5.1
Maya 2018  |  Redshift 2.5.48
Maya 2018  |  V-Ray 3.6
Maya 2020  |  V-Ray 5.2
Maya 2020  |  Arnold 5.1
FBX 2020
Other Files
Rig usage.rar
3D Model Specifications
35,015 Polygons
37,410 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1213928
95 Products
Since 2017

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Cartoon Man Rigged

High-quality fantasy model


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File Format:

Maya 2018 | Redshift 2.5.48 Render

Maya 2018 | Vray 3.6 Render Shirt style Version

Maya 2020 | Arnold 5.1 Render

Maya 2020 | Arnold 5.1 Render HumanIK Version

Maya 2020 | Vray 5.2 Render

FBX 2020| Contains body skeleton and expression blendshape

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Model:

Clean topology based on quads.

This model is completely UVunwrapped.

All nodes are named clearly.

Each element is in the corresponding display layer.

The unit in maya is centimeter.

Real-world scale,the man is 180 centimeters tall.

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Hair:

Hair using maya nhair system.

Both hair poly proxy model and maya nhair system in the maya scene.

Two kinds of hair can be switched by the controller.

The fur on the waistcoat use vray fur in the maya scene..

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Texture and shader:

21 high Res textures.

Face Shirt Waistcoat Pants Shoe Texture resolution is 4K.

Others texture resolution is 2K or 1K.

Different renderer versions use the corresponding material.

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Rig:

Two kinds of Rigging:

1.Normal Rigging with controller for key frame animation.

2.HumanIK Rigging with face fingers and toes rig for motion capture animation.

You can watch the rig preview video to learn more about the rig.

PS:To speed up view manipulation, don't show nhair when animating.

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Render:

Vray 5.2

Redshift 2.5.48

Arnold 5.1.1

The preview images are rendered with Vray .

Arnold and Redshift rendering results similar to the Vray.

Lights and Render setting are included in the maya scene.

Just open and render.

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