NOTE: -Materials, textures and rig only available for '.max' file.
-Included 2 max file: one of them animated as simple walk cycle but no any animation in native file
- All objects, layers, and materials named correctly - Separate objects. Total number of mesh objects is 11 - Unit system is set to metric. Real-world scale (height 184.4 cm) - TurboSmooth is still in the history (TurboSmooth level 1 is set by default) -Rigged with Bone and skin modifier and created control for body. Morpher modifier is used for facial. Also created simple facial control system. _________________________________________________