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3D Cartoon Family V3

FORMATS
NATIVE
Maya 2020  |  Arnold 5.1
Maya 2020  |  V-Ray 5.2
3D Model Specifications
102,503 Polygons
104,519 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1290259
114 Products
Since 2017

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Cartoon Family Rigged 3D model [20% off sale]

High quality cartoon character collection.

Each character is a separate file, the pose is T-pose.

If you want to learn more about these characters or want to buy one of them separately,
Please watch the link below separately or click my name to look in my homepage.

grandfather: Product ID 1270499

grandmother: Product ID 1420239


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File Format:

Grandpa

Maya 2018 [Redshift 2.5.48 Version]

Maya 2020 [Arnold 5.1 Version]

Maya 2020 [Vray 5.2 Version]

FBX 2020[Contains body skeleton and expression blendshape]
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Grandma

Maya 2018 [Redshift 2.5.48 Render]

Maya 2020 [Arnold 5.1 Render]

Maya 2020 [Vray 5.2 Render]

FBX 2020 [Include skeleton and expression bledshape]

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Model:

Clean topology based on quads.

All models is completely UVunwrapped.

All nodes are named clearly.

Real-world scale,The unit in maya is centimeter.

The grandfather is 175 centimeters tall,grandmother 160 centimeters.

The grandfather have multi kinds of clothes,which can be switched by rig controller.

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Hair:

All character's hair has two modes: polygon hair and maya nhair.

The hair can be switched between proxy hair and nhair by rig controller.

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Texture and shader:

Grandfather:

All maps have a clear name.

46 high res textures,the format is jpg png tif.

Face and body textures Res are all separate 4k.

cloth and shoes textures Res are all separate 4k.

The Vray shader is used to model in vray version.

The Redshift shader is used to model in Redshift version.

The Arnold shader is used to model in arnold version.
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Grandmother:

All maps have a clear name.

28 high res textures,the format is jpg png tif exr.

Face and body textures cloth Res are all separate 4k.

The Vray shader is used to model in vray version.

The Redshift shader is used to model in Redshift version.

The Arnold shader is used to model in arnold version.

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Rig:

The Maya format has all the rigging features.

Advanced facial rig to achieve a variety of exaggerated facial expressions.

The body rigging also have many advanced features.

You can download the rig preview video for each character to learn more about the rig.

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Render:

The preview images are rendered with Vray.

Arnold and redshfit rendering results similar to the Vray.

Lights and Render setting are included in the maya scene.

Just open and render.

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