Cartoon Character Mobster --- Originally made with v-ray materials. Render ready for V-ray, HDRI is included. --- Additional .max file with standards material and default scanline render. -- All models have real-world scale centered at 0,0,0. Units setup is in cm. --- Head is not collapsed not unwraped, no texures only basic shaders.
Eyes are unwraped and texutred.
Texture of eye in JPEG format, 698x698. --- All objects and materials are properly and uniquely named. ---- Clean geometry. No n-gons, overlapping faces or vertices.