It includes all the objects as shown in the renders & also include textures.
This model can be used for 3d animation & film animation. The original model was rendered in Autodesk 3ds max 2010, and the scene comes with a V-ray rendering setup, but it can be easily convertable to any rendering system.
Description of the real/ original product:
The carrot originally from the Indo-European root, is a root vegetable, usually orange in colour, though purple, red, white, and yellow varieties exist. It has a crisp texture when fresh. The most commonly eaten part of a carrot is a taproot, although the greens are edible as well. It is a domesticated form of the wild carrot Daucus carota, native to Europe and southwestern Asia. The domestic carrot has been selectively bred for its greatly enlarged and more palatable, less woody-textured edible taproot.
Geometry :- Polygonal
Polygons :- 6,936
Vertices :- 10,219
Textures :- yes
Jointed :- No
Animated :- No
UV Mapped:- yes
Unwrapped UVs:- mixed
Game Ready:- no
Format :- max, .obj
Other Technical Details:
1. for V-Ray users: This file is exclusively designed for V-Ray 2010 use. Materials and Lights in this file have been designed using V-Ray features for extremely photorealistic results. This includes V-Ray lights and materials and lights.
2. For non V-Ray users: This file does not use V-Ray materials and lights. This would render as per your local lighting used.
Files in this package: 1 Autodesk Max model file for use with V-ray 1 Autodesk Max model file for non v-ray 2 Textures