A simple car-port sunshade used widely in middle eastern countries or other countries where the level of ambient solar radiation can result in car interiors becoming excessively hot while parked.
The model is created in real world scale and modeled with a subdivision modifier which can be turned off to provide a lower poly version of the model.
The Model comes with a procedural based texture simulating worn and scratched paint. The user has complete control of the colour of the paint and scratches, the extent of wear and bare metal exposed so that the texture can be tailored exactly to match the scenefrom a completely new installation to one worn and damaged after many years in the sun.
The shader is designed for the Cycles Render engine.
The model comes in it's native blender format and also with an import tested .FBX file. However the shader is not exportable and hence the .fbx file will need a new texture to be applied by the user.