* Correctly scale to real world. (L = 436 W = 183 H = 136) cms * Realtime Model with Viewport 2.0 * All objects and materials are properly named, easy to select * Hierarchy maintained, Everything grouped and centered at origin * Images and turntable shown are realtime, captured from viewport (not rendered) * Polygons- All Quads, only 5% tris * All parts ( mirror, door, hood, lights etc ) are separate objects. You can easily make alterations. Doors and hood can be opened. * Mesh can be subdivided properly. * Mesh is displayed in ( '3' button mesh preview ).
TEXTURE DETAILS ~
* UVs- Just a few pieces are unwrapped where texture needs to be applied such as (grills, logo, headlights, tires) * Interior is low detailed with a basic material, just what you can see from outside * All Textures and HDR image are included. Textures are above 1k, tires have seamless 2k texture in resolution. * 5 File textures , 1 Procedural texture (in grills) * Car color can simply be changed by changing material color. Only Maya materials are used. * File opens exactly same in realtime viewport as shown above.