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2016 Chevrolet Cruze (Low Interior)

GM License
- Official Licensed Product

General Motors has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at GM's sole discretion.

Included Formats
Feb 23, 2016
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Cinema 4D R12 Default Scanline
Maya 2011 Maya Software
3D Studio

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3D Model Specifications
Product ID:984939
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since October 2005
Currently sells 267 products
Product Rating
2 Ratings Submitted
High detailed 3D model of 2016 Chevrolet Cruze with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 4 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required


   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 124,834 faces and 139,787 vertices
       MeshSmooth level 1: 498,193 faces and 528,677 vertices
       MeshSmooth level 2: 1,992,772 faces and 2,053,175 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 124,834 faces and 139,787 vertices
       medium: 498,193 faces and 528,677 vertices
       high: 1,992,772 faces and 2,053,175 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 124,832 faces and 139,783 vertices
       medium: 498,189 faces and 528,671 vertices
       high: 1,992,764 faces and 2,053,149 vertices

   - .3ds format (3 files included):
       low: 248,521 faces and 211,988 vertices
       medium: 996,378 faces and 666,345 vertices
       high: 3,985,528 faces and 2,341,984 vertices
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