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3D Futuristic buildings HQ

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2014 V-Ray V-Ray 3.6
3ds Max 2014 V-Ray V-Ray 3.6
3ds Max 2014 V-Ray V-Ray 3.6
3ds Max 2014 V-Ray V-Ray 3.6

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3D Model Specifications
Product ID:1243930
Geometry:Polygonal Quads/Tris
UV Mapped:No
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since March 2016
Currently sells 8 products
Product Rating
Fully modeled real scale in 3Dsmax, no plugins. With this file you will be able to zoom easily on each building HQ, animated spaceship chases between them. Thanks to quads specially superior to a normal building you can animated realistic explosions with Phoenix plugin according to your needs. Also with this HQ of building you will be able to quickly add VFX in After Effect. (rendering 4096*2304 with a computer of 8 or 12 cores recommended)

In this presentation every render is in 4096*2304 even for turntables. (turntables are at day to see well details)

Software setting:

3dsmax 2014
V-Ray 3.6 (VFB stay on each frame in this version, no need to create special files, .jpeg and .png files work well)



Watch pictures of my computer explorer to do you an idea.

Zip files:
9 building turntables .max (1 zip)
Textures day, textures light night, UVs, HDRIs 8K + moon .png (1 zip)
2 files .FBX (night and day with textures, 1 zip)
1 file .obj (all buildings with no textures, 1 zip)

.max files:
futuristic buildings at day.max
futuristic buildings at afternoon.max
futuristic buildings at night.max

More details:

3 files .max (buildings at day, at afternoon and at night)
3 personal HDRIs 8K + moon.png if you need adjust the night (HDRI at day, HDRI at afternoon and HDRI at night with moon)
9 building turntable files .max (at day) ready to use if you need create .png files etc.

Each file fully renamed with different V-Ray material names and different object names... to be easily imported according to your needs of buildings at day at afternoon and at night. (Even in turntable files)



Watch pictures of my computer explorer to do you an idea about textures and V-Ray materials. All textures and UVs are included between 1024*1024 to 4096*4096 according to detail needs.

At start all textures are made to 8092*8092 and convert to 4096*4096 in order to improve rendering times and V-Ray material loading times.



Watch pictures of my computer explorer to do you an idea about cameras used here.

VFB is setting for day and afternoon files .max (no need changing)

For night:

VRayCamMainNight; check VFB exposure 0,3 and contrast 0,4
VRayCamMoonNight; check VFB exposure 0,3 and contrast 0,25
VRayCamAerial2Night; check VFB exposure 0 and contrast 0,45
VRayCamZoom1Night; check VFB exposure 0,3 and contrast 0,4


Computer used:

HP6000 Pro boosted to 4 cores Intel core(TM) 2 quad CPU Q9300 2,5ghz with 6Go Ram
HPZ400 workstation 8 cores Intel Xeon w3565 3,2 ghz with 12Go Ram and graphic card Quadro 4000 (2Go memory)

V-Ray Backburned with 12 cores


Renders with spaceships, water and forest Pack trees are here to show you an animation example and are not included in these Futuristic Buildings HQ files.


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