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3D Builders Boots Black

3D Model License: Standard    Upgrade License
Feb 29, 2020
CheckMate Pro Certified
Cinema 4D R20  |  Default Scanline
Lightwave 2015.3  |  Default Scanline
3D Studio
3D Model Specifications
14,516 Polygons
14,364 Vertices
Polygonal Quads/Tris Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1368569
238 Products
Since 2002

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Builders Boots 3D Model.

Model recreated from 3D Scan Data and completed in Cinema 4D and Lightwave 3D

High resolution, fully detailed and textured Builders Boots.
Detailed enough for close up renders. Comes with detailed textures.
Originally modelled in Cinema 4D.
Final images rendered with Cinema 4D.
This model has been created to real world scale giving very accurate detail and dimensions.
Extreme care has been taken to keep polygon count to a minimum to ease render times.Lightwave and Cinema 4D version comes with scene files with object parented to null object.Main features:

* This model is suitable for use in broadcast, high-res film, advertising, design visualization, forensic presentation, etc.
* The model is an accurate with the real world size and scale.
* Model resolutions are optimized for polygon efficiency (in Lightwave 3d the Subpatch Level function can be used to increase/decrease mesh resolution if necessary).
* No special plugins required to open scene.
* Created with Lightwave 3d

File formats:

* Lightwave.lwo
* Cinema 4D .C4D
* OBJ (Multi Format)
* .3ds


* Lightwave and Cinema 4D scene files are included as are supporting objects (Ground Plane).
Lightwave scene files will render the same images as seen above.
* Unit system is set to metric.
* Model size stands at 300mm
* All textures and materials are included and assigned to their relevant objects

* 7 textures are included:-

Boot_UV_Diffuse.png 4096 x 4096
Boot _UV_Alpha.png 4096 x 4096
Boot_ UV_Displace.png 4096 x 4096
Boot LT_UV_Colour.png 4096 x 4096
Boot RT_UV_Colour.png 4096 x 4096
Boot_UV_Normal.jpng 8192 x 8192
HDRI 900 x 900

Polycount (Single Boot)

Subpatch 0

* 7258 faces and 7182 vertices
* Quads: 7102
* Triangles: 156
* Points: 7182

Subpatch 1

* 1436 faces and 14364 vertices

Subpatch 2

* 57440 faces and 35904 vertices

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