3D Max, Cinema 4D, Lightwave users: Please open or import FBX file. It has embedded textures within itself. * This is a model of a brown horse with detailed displacement map in real world scales. Great for close up shots. Originally created in Maya 2014 and textures painted in photoshop. * Model is separated by 8 polygon meshes. Body, l_eye_glossy, l_eye, r_eye_glossy_ r_eye, teeth, gum and tongue. It has 6,784 polygons without teeth, gum and tongue. TurboSmooth OFF It has 20,468 polygons with teeth, gum and tongue. TurboSmooth OFF Model is mostly quads with very low number of triangles. No ngons. * Product is available in a variety of file formats. All Maya files native and ready to render : Maya 2014 and Mental Ray (all models have standard Maya shaders) Maya 2014 and Arnold (all models have standard Arnold shaders) Also FBX and Obj files are included. FBX has embedded textures within itself. * All seen in presentation images are included in files. Models, shaders, lights etc. All named correctly in a clean hierarchy. Preview images are rendered with Maya and Arnold renderer. Renders from Mental ray look similar. * 3 high res textures. 2 8192*8192 textures for body diffuse and body displacement 1 4096*4096 texture for specular Texture are .jpeg except for displacement map which is 32bit .exr * Model is built to real-world scale Units used: X 168, Y 205, Z 256 centimeters Scene objects are organized by groups and layers No third-party renderer or plug-ins needed. Except for Arnold Maya file which needs Arnold plugin for Maya. * files available for download : maya_mentalray : .mb file and all textures. Ready to render. maya_arnold : .mb file and all textures. Ready to render. all_textures : all texture files fbx : .fbx file with embedded textures. obj : .obj file. Please download textures separately.
If you have any questions please contact me via a support ticket. Also check out my other models by clicking on my user name.