Detailed middle polygon model, enough for close-up renders but still useable in games, real time renders etc. Originally modelled in 3ds max 8. Different formats avaiable. Correctly scaled accurate representation of the original object, no additional work needed. Provided both 1 object and then the same version but splitted by each element (the original objects before attaching them to a one single object).
Objects are in their own layer. Each item has unique name. No part-name confusion when importing.