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Perfume Bottle

$14.95
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2013 V-Ray 2.3.01
Alias Wire
FBX
3D Studio
OBJ
Label-MOCK.psd
PSD for updating label
Label-MOCK_860W.tga
Placeholder bitmap of label

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3D Model Specifications
Product ID:1028835
Published:
Geometry:Polygonal
Polygons:12,783
Vertices:12,431
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since December 2003
Currently sells 151 products
Achievements:
Product Rating
Unrated
Description
PRODUCT ORIGIN
This product was modeled with precision and was created using 'REAL-WORLD' scale. The original file was created and used for TV/FILM/VIDEO. The model is based on the measurements of an actual ROLLER BALL BOTTLE.

PRODUCT DETAILS
The bottle is ready to go as is! The model was created in 3DS Max. This file has mesh smooth modifiers on the geometry (BUT TURNED OFF) so the smoothing and subdivision can be adjusted to your liking or removed altogether.

MATERIAL/SURFACE DETAILS
The materials/shaders are all set and ready to go for the VRay versions. Multiple GLASS and LIQUID shaders are included. The materials are also easy to duplicate and modify in seconds -- to create any type of glass and any liquid.

ALTERNATE FORMATS
The main file is the 3DS MAX version but other formats have been included. There's an FBX, 3DS, OBJ, et al. You are fully covered!

SPECIAL BONUS
This product also comes with a very basic cyc/background model and lighting setup that can be used to render other objects with high quality results. Simply import your objects and render with nice studio lighting. Very useful!!!

HDRI NOTE
Some of the sample renders made use of HDRI maps for lighting and reflections. Those HDRI images are not included because of copyright. However, you can simply add an HDRI from your own collection to the 'environment' slot in the VRay render options. If you do not have any HDRIs, there are many for sale here on TurboSquid. The material for adding an HDRI is already setup in the material editor. It's in the material editor and is called 'ENVIRO' Just click 'BROWSE' and point it to the HDRI of your choosing and you're all set.
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