The shapes and proportions of the objects are accurate. Following the original plans.
In Blender 3D Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures, materials, lights, camera included. Apply subsurf modifier for HD. The number of polygons that appears in the specification is in standard resolution.
In OBJ format included material MTL file. And the texture JPG file. In OBJ format the model is available with the landing gear extended and retracted.
Optimized for integration in real environments and for close-ups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.