This product is a whole body model of a female created using 3DCG creation tool Autodesk Maya, which can be created immediately from posing to rendering.
There is an introduction video in Youtube. Please search by 'Sayuri Kouzuki v1.0 for Maya'.
In addition to the body, underwear and cosplay style costumes, glasses are included. The hair has polygon model version, MayaHair version, XGen version exist and can change display by layer. In addition to the character also included models of circular stands and chairs as extra.
- The hairstyle of the hair is slightly different with 3 types.
Also, in addition to simple lighting & rendering, character setup has been given so it is possible to render the data immediately after it is deployed to the hard disk.
For people who are not good at posing, there are scenes prepared with sample patterns of a few patterns in advance as sample (All sample images were rendered using the product scene). We also prepare shape patterns for expressing smiles.
- When performing full-scale animation etc, we recommend you to re-set yourself.
||[ Before loading the scene ]||
This model scene uses XGen. When loading a scene, be sure to set up the project in Maya and then load it. If project setting is not done, XGen will not be displayed correctly.
How to set up a project
1. [File]->[Set Project]->Select the project folder and click [Set] button.
2. [File]->[Project Window]->Confirm the project folder name and click [Accept] button..
||[ Description of data ]|| This product is made up of Maya's project. Scene files and texture files are also stored in the specified place in this project.
 Character model - Sayuri Kouzuki female model body - Eyewear model - Costume model(underwear top and bottom, cosplay costume) - Three kinds of hair models of polygon, Maya Hair, XGen
 Light - IBL light - Area Light
 Layers - Distribution of models, rigs, lights, etc.