The geometry is optimized for real-time games and for production as well. Not intended for subdivision. All parts are separate and have a local pivot for turns. It is in real-world scale.
Everything is named. The model is uv unwrapped. The Polycount of the model is = 3'846 (quad) 7'113(tris). Trucks ready for UV's animation.
- Textures - The model is provided with the following 6 tga textures: Body: diffuse, specular, normal(2048x2048) Trucks: diffuse, specular, normal (256x256) Also available textures PSD source files. Files are organized in layers and can be easily changed.
- Preview- Preview images are rendered with V-Ray 1.5 SP4a and Marmoset Toolbag.