A blood pressure cuff, rigged and ready for animation. There are 53 joints with controllers. The setup is FK, so it is easy to select multiple controllers and rotate to deform the object. The cuff is completely adjustable and will fit a variety of different arm sizes.
You can also animate the gauge needle to rotate.
The materials are mostly MiaMaterials, so you will need to use MentalRay to render, or swap out the materials for other ones.
FBX format is only joints with mesh skinned.
There is a polySmooth in the history, and it can be turned off and/or deleted. Counts with smooth are 9322 faces/9390 verts.
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