Rendered in V-Ray 3.40.01 with HDRI map lighting. The scene is set and ready for rendering in The V-Ray.
-Fully unwrapped UV''''s without overlapping. -Textures are tileable. -Clean Topology -Native version has organized layers (groups). -Smoothed [normal] version has: 428 802  polygons 216 365  verticles
Set of textures for black leather and white(size:1024): -diffuse map -specular map -normal map
Including multiple versions of models such as: - Max 2016 (2013) (native, use for the best compatibility) - FBX (compatible with many 3d packages) - OBJ (supported by an even greater number of 3d packages) - 3DS
-The FBX has a smoothing modifier (Open subdiv) -OBJ has 2 versions: smoothed and normal
If you are using non-native app don''''t forget to load material library and select V-Ray as a renderer.