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Low Poly Helicopter AH-1 Super Cobra

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "bell helicopter", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2014 mental ray

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3D Model Specifications
Product ID:815058
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since August 2005
Currently sells 21 products
Product Rating
1 Rating Submitted

Legal Notice: The intellectual property depicted in this model, including the brand "bell helicopter", is not affiliated with or endorsed by the original rights holders.

This is the Bell AH-1 Super Cobra Attack Helicopter.
The Bell AH-1 SuperCobra is a twin-engine attack helicopter based on the United States Army's AH-1 Cobra. The twin Cobra family includes the AH-1J SeaCobra, the AH-1T Improved SeaCobra, and the AH-1W SuperCobra. The AH-1W is the backbone of the United States Marine Corps's attack helicopter fleet, but it will be replaced in service by the Bell AH-1Z Viper upgrade.

This low poly model is ideal for use in Fligth Sims(a bit more than 3k polys), for continue making improvements(like cockpit controls), or add more polys for cinematographic use. Or specially like is, is ideal for use in a RTS game.

Key Features:

All made with polygons, with quads and tris. No ngons guaranteed.
This model is not intended for subdivision.

This model is made at scale and is accurate in the external form of the helicopter.

The model is centered, at 0,0,0 grid origin.

The textures sizes are 4096x4096 for the Fuselaje body and missiles, 2048x2048 for Main and back rotors, 2048 for the turret.And 1024x1024 the windshield

Unwraped UVWs with no overlaping UVS guaranteed.(See thumbnails).

All the textures included in the same folder/path. No missing files messages at opening guaranteed.

All the texture maps/Materials with descriptive names.

That you look in the thumbnail images, is that you obtain when you press the 'Render' button.

Fully animatable:

Turret,rotors,windshield,and missiles are separated objects.the cannopy are part of the fuselaje, but are element separated in the same object.

All the objects in scene are grouped in a single layer named 'Cobra'.
Selections sets are made too.

All the Objects of the Cobra are linked to an Control Object.

The file version is MAX 2014. MAX2013,2012,2011 versions are included in the same folder.

Faces: 4352
Vertices: 3690.
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